MTG NOVELS PDF
We're proud to release the newest in a long line of fabulous Magic fiction outlets: The Magic Fiction eBook Collection!. Old favorites of mine here, vote on the best books (novels, anthologies, comics, etc.) spun from the Magic: The Gathering trading card game. Are there any sites that sell the PDF versions of these novels? Thanks. 13 comments got all my mtg ebooks on piratebay. permalink; embed.
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A man descended. His journey had begun in the clouds, riding the winds in search of a place remembered but no longer known. He'd found the place, as he' d. The detonation rocked Kamahl back. The light was bright enough that he could see through his eyelids as the edge of the energy brushed him. The crowd was. Masquerade Cycle 2 - ppti.info, 1MiB, 1x1. Post; Report Not even one of my favorite MtG books, just one of my favorites all around.
Agents of Artifice follows Jace Beleren's early adventures with Liliana Vess as an agent of the Infinite Consortium while under the tutelage of Tezzeret. It is widely regarded as a pretty solid read and is recommended if you want to learn about Magic's story. This novel also introduced Gideon Jura.
It's considered probably the best of the post-mending novels, and is definitely recommended. Test of Metal follows Tezzeret as he tries to slip free of Nicol Bolas' control. It does a great job of characterization for Tezzeret, but it introduces a universally hated magic called clockworking that throws the canon of novel's events into doubt.
It is not a recommended read. Block Novels There are three novels and two e-novella series in the block novel series. They cover every block from Alara to Theros, with the exception of Innistrad which did not get a block novel but instead two summary articles.
Alara Unbroken is the Shards of Alara block novel. It tells the story of Nicol Bolas' bid to regain his lost power. It's the best of the block novels Post-Mending, and is recommended.
In the Teeth of Akoum is the Zendikar block novel. It tells the story of Nissa and Sorin's quest to re-seal the Eldrazi.
Best Magic: The Gathering Books
The book itself is not particularly good, and it's not recommended. The Story of Jamuraa Visions: The Backstory Mirage: Before this point, as I mentioned, it's pretty hit or miss. The story goes from one long epic set on Dominaria to self-contained tales jumping between several planes before returning to Dominaria for the epic events of the Mending. Champions of Kamigawa Ebook Heretic: Betrayers of Kamigawa Ebook Guardian: Life is Beautiful Rakdos Fiction: A Planeswalker's Guide to Alara is an out-of-print book that covered what later guides would do online.
A Planeswalker's guide to Zendikar Full Links Here covers the plane of Zendikar, and while Rise of the Eldrazi did not have a Planeswalker's Guide, there were three articles acted as one: There is no guide for Battle for Zendikar. Mirrodin didn't get its own Planeswalker Guide, partially because it was already well fleshed out from the previous Mirrodin block.
New Phrexia: To the surprise of some, the Phyrexians won and took over the plane of Mirrodin. The plane of Theros is covered in three guides: A Planeswalker's Guide to Khans of Tarkir details what would have happened without Sarkhan's intervention. No Planeswalker's Guide was created for Amonkhet.
The setting of Battlebond received only one worldbuilding article, The World of Battlebond. Origins Ebook Compilation These stories tell the origin of the core five planeswalkers, in some cases retconning established details of the existing story.
At this point in the story, the direction shifts completely from a vaguely connected series of events starring a rotating cast to a more tightly plotted serialized narrative told entirely through online stories.
War of the Spark: Ravnica (Magic: The Gathering)
Jace's Origin: Absent Minds Chandra's Origin: Fire Logic Gideon's Origin: Kytheon Iora of Akros Nissa's Origin: Home Liliana's Origin: Take the Crown Conspiracy: Last edited by Jay13x: Feb 25, Private Mod Note: Rollback Post to Revision RollBack.
Terrible Bad at Magic since Nightmare Weaver. Amazing job putting this all together Jay. It does look like a lot of stuff for anyone interested in catching up. I wonder if one day Wizards will release a single series of books to tell the story from all blocks including digital stuff.
The series could be divided into worlds, everything in chronological order, of course. It would make the lives of anyone interested in joining Magic so much easier. Would you like to read Commander stories? It would also drop the secondary novels, focusing only on the plot of each block. The next few years entered what is typically known as the Planehopping Era. Mirrodin, Champions of Kamigawa, and Ravnica: City of Guilds each spent a block on a new plane, eschewing the god-like planeswalkers as central characters.
It was clear this was an era when the story was experimenting for what was to come next: the Mending.
Magic Story 100: Where to Start
In the Time Spiral block, the story returned to Dominaria to deal with damage from catastrophic events caused by planeswalkers. When the last rift was sealed, the fundamental nature of the multiverse and the planeswalker spark changed.
Planeswalkers were drained of their god-like power and immortality. The elder dragon planeswalker Nicol Bolas foresaw this change, and began taking steps to protect himself. The first story of the Post-Mending Era was Lorwyn, a self-contained story more evocative of the Planeshopping Era than what would follow. It was with Shards of Alara that we would finally see the ramifications of the Mending.
This continued for several years until the novel line was cancelled prior to the story of Innistrad. This period also featured a series of webcomics featuring the new cast of characters later titled Path of the Planeswalker for trade circulation.
The webcomics were cancelled alongside the novel line. With the cancellation of the novels, Innistrad featured a handful of short fiction and a few overall plot synopsis articles reminiscent of Mirage.
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In an effort to continue delivering lore content, Magic featured the debut of Uncharted Realms , a weekly short story column. While Magic had featured short fiction online in the past, this was the first regular feature. With Return to Ravnica on the horizon, the team attempted to self-publish ebook novellas with every set, but by the end of Theros block that had proved not feasible for the team to sustain.
A short lived IDW comic series featuring the planeswalking thief Dack Fayden was released alongside the main story. Duels of the Planeswalkers was the first and last video game of this era to have a serious story component.
The story shifted entirely to Uncharted Realms for Khans of Tarkir block, and the main plot was interwoven with the usual Uncharted Realms side stories. This proved popular enough that Magic Origins made the transition to online serialized storytelling permanent.
Designed as a jumping-on point for new fans, it proved immensely popular. This would become the era of the Gatewatch, a group of planeswalkers formed in opposition to interplanar threats, and whose story brings them on a collision course with Nicol Bolas.
This is, by no means, a complete history of the story, it does give you a rough idea of how the story has changed over time. There are a lot of good jumping on points, and typically the beginning of a story arc is good place to start. The Magic Story Archive is your first stop, scroll down to the first story for whatever set, and get started.Scenario 2: Robert King 4.
Jess Lebow Editor. The files below are in ePUB format and require an eReader. The Gathering Dark Magic: One thing that can preserve your friendship with your best friend, prevent the loss of a new intellectual soul mate, and save you from certain death.
Detailed story summaries for Mirage and Visions were available on the Wizards website, covering the events of the Mirage War.