ppti.info Fitness Adobe Flash Professional Cs5 Classroom In A Book Lesson Files


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Selection from Adobe® Flash® Professional CS6 Classroom in a Book®: The official training The print version of this title comes with a disc of lesson files. The companion DVD includes lesson files so readers can work along with the book, as well as 2 hours of video tutorials from 'Learn Adobe Flash Professional. Adobe Flash Professional CS5 Classroom in a Book. WHERE ARE THE LESSON FILES? Thank you for purchasing this digital version of: Adobe Flash.

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Adobe Flash Professional CS5 Classroom in a Book [Adobe Creative Team] on DVD includes lesson files so readers can work along with the book, as well as. The Adobe Flash Professional CS5 Classroom in a Book disc includes the lesson files that you'll need to complete the exercises in this book. Adobe Flash Professional CS5 Classroom in a Book Video and Lesson Files Publisher: Adobe Press | Pages | ISBN:

Bestselling Series. Harry Potter. Popular Features. New Releases. Notify me. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS5.

Readers learn what they need to know to create engaging interactive content with Flash CS5. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript 3.

They also learn how to prepare and export their finished projects for publishing. This completely revised CS5 edition covers the new text engine, Deco drawing tools, Spring feature for inverse kinematics, video enhancements, and more.

Everything you need to master the software is included: Classroom in a Book R , the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Note from the publisher: Simply register your product at www. Other books in this series.

Add to basket. Classroom in a Book offers what no other book or training program does--an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Table of contents Getting Started 1. Getting Acquainted 2. Working with Graphics 3. Creating and Editing Symbols 4. Adding Animation with Motion Tweens 5. Adding Articulated Motion and Morphing 6. Creating Interactive Navigation 7.

Flash CS5 Digital Classroom Book with DVD

The New Workspace dialog box appears. Click OK. The current arrangement of panels is saved. Your workspace is added to the options in the Workspace pull-down menu, which you can access at any time. As with a theater stage, the Stage in Flash is the area that viewers see when a movie is playing. It contains the text, images, and video that appear on the screen.

Move elements on and off the Stage to move them in and out of view. The gray area is called the Pasteboard. For now, leave the option selected. You can also choose different magnification view options from the pop-up menu just above the Stage.

These options are available in the Properties inspector, which is the vertical panel just to the right of the Stage. Click the Edit button. The Document Settings dialog box appears.

Enter for the Width and for the Height. Choose dark gray Your Stage is now a different dimension and color. You can also change the Stage color by clicking the Stage button directly in the Properties inspector. You can change the Stage properties at any time. The Library panel is accessible from a tab just to the right of the Properties inspector.

The Library panel is where you store and organize symbols created in Flash, as well as imported files, including bitmaps, graphics, sound files, and video clips. Symbols are often-used graphics used for animation and for interactivity. About the Library panel The Library panel lets you organize library items in folders, see how often an item is used in a document, and sort items by type.

ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book

When you import items into Flash, you can import them directly onto the Stage or into the library. However, any item you import onto the Stage is also added to the library, as are any symbols you create.

You can then easily access the items to add them to the Stage again, edit them, or see their properties. In the Open dialog box, select the background. You can also hold down the Shift key to select multiple files and import all of them at once. These images are now available to be used in your Flash document. Understanding the Timeline The Timeline is located below the Stage. Like films, Flash documents measure time in frames. As the movie plays, the playhead, shown as a red vertical line, advances through the frames in the Timeline.

You can change the content on the Stage for different frames. At the bottom of the Timeline, Flash indicates the selected frame number, the current frame rate how many frames play per second , and the time that has elapsed so far in the movie. The Timeline also contains layers, which help you organize the artwork in your document.

Think of layers as multiple film strips stacked on top of each other. Each layer contains a different image that appears on the Stage, and you can draw and edit objects on one layer without affecting objects on another layer. The layers are stacked in the order in which they overlap each other, so that objects on the bottom 16 Lesson 1 Getting Acquainted layer in the Timeline are on the bottom of the stack on the Stage.

You can hide, show, lock, or unlock layers. Locking a layer prevents you from accidentally making changes to it. Adding a layer A new Flash document contains only one layer, but you can add as many layers as you need.

Objects in the top layers will overlap objects in the bottom layers. You can also click the New Layer button below the Timeline.

A new layer appears above the background layer. Click outside the name box to apply the new name. Your Timeline now has two layers. The background layer contains the background photo, and the newly created photo1 layer above it is empty. If you want to rearrange your layers, simply click and drag any layer to move it to a new position in the layer stack.

Inserting frames So far, you have a background photo and another overlapping photo on the Stage, but your entire animation exists for only a single frame. To create more time on the Timeline, you must add additional frames.

You can also right-click Windows or Ctrl-click Mac and choose Insert Frame from the context menu that pops up. Flash adds frames in the background layer up to the selected point, frame Flash adds frames in the photo1 layer up to the selected point, frame You now have three layers, all with 48 frames on the Timeline.

Since the frame rate of your Flash document is 24 frames per second, your current animation lasts two seconds. Selecting Multiple Frames Just as you can hold down the Shift key to select multiple files on your desktop, you can hold down the Shift key to select multiple frames on the Flash Timeline.

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If you have several layers and want to insert frames into all of them, hold down the Shift key and click on the point at which you want to add frames in all of your layers. Keyframes are indicated on the Timeline as a circle. An empty circle means there is nothing in that particular layer at that particular time. A filled-in black circle means there is something in that particular layer at that particular time.

The background layer, for example, contains a filled keyframe black circle in the first frame. The photo1 layer also contains a filled keyframe in its first frame.

Both layers contain photos. The photo2 layer, however, contains an empty keyframe in the first frame, indicating that it is currently empty. As you select a frame, Flash displays the frame number beneath the Timeline.

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A new keyframe, indicated by an empty circle, appears in the photo2 layer in frame All three photo layers should be in the photo folder. They can even be created and formatted from scratch with ActionScript. In this lesson, you will create a variable to store a numeric value to keep track of the number of times the animation in Frames 2 through 30 repeats.

Working with Sound and Video 9.

In the early lessons of this book, you will be placing all your code in the Flash Timeline. The options area in the Tools panel lets you modify the selected tool. You will learn much more about working with text in later lessons.

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