ppti.info Fiction Shining Force Cd Book 3

SHINING FORCE CD BOOK 3

Thursday, March 26, 2020


Shining Force CD is a turn-based tactical Role Playing Game for the Mega CD ( a.k.a. Book 3 includes six battles and book 4 one battle, for a total of 53 battles . I have shining force CD emulated with the fushion emulator. I just played through the first 2 books, and want to continue the story, but i can't. For Shining Force CD on the Sega CD, FAQ/Walkthrough by Malik. 7/21/ Version Updated Walkthrough through Book 3, Battle 4 Updated Monsters.


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Shining Force CD (シャイニングフォースCD) is a strategy role-playing game developed by Shining Force CD is divided into four "Books" that can be played sequentially or separately. Character stats from Books 1 and 2 can be carried over to Book 3 by saving the game on a backup RAM cart since the Sega CD's. Shining Force CD is actually four games (books) in one. Book 3 is unlocked by completing Books 1 and 2, and character stats can be carried over by saving. Shining Force CD is divided into four "Books" that can be played sequentially or Book 3 is unlocked by completing Books 1 and 2, while Book 4 can be.

They did nothing. A Cypress soldier informs that the guard knows too much about their secret plans, so he musn't live. He dies in a firey inferno followed by a blow by a ratman. She must be killed. One soldier thinks he found something.

He moves a rock to find a secret entrance underground. He is unsuspectedly trampled by a centuar that charges out from the stairs. A Priest taunts him to try and make a move, even though he's vastly outnumbered. Another soldier notices the Shining Force and notifies the Priest possibly the head of the troops. The Priest calls to seize you, but Lowe won't go down without a fight.

Remember, don't bunch up, be at least one space apart from one another, because the Dark Mage can cast Blaze 2. However, you can use this to your advantage if you bring Cray or Sig down there, heal up, and gain a little extra xp you get 10 or so when you heal little to none hp, but sometimes if a lot is healed.

I sent Cray he's awesome and Shade down there, but you can choose whoever. Once those two are done, head right then up to meet with the rest of the Force, who's taken care of the Mage and Ratman up there. On your way to the right, you might get tangled with the Brass Loader and Dwarf; if you're having trouble trying to fight both off, don't worry, the rest of the party isn't too far off.

Just bring them over and wipe them out. Now head right. First kill the Bat Flies, then head to the Priest. He can heal himself, so that's good and bad. It's good because he gets his hitpoints higher, so when you hit him, he won't die and you still get experience! This is why i love healers, they can give a little boost of exp. But, the bad thing is that his hitpoints get higher, so you have to do more to kill him.

A double-edged sword indeed. Once you kill him and all the other enemies he's not the boss you're done. They walk towards the secret entrance and the centuar from before pops out and thanks Claude; he arrived just in time.

He introduces himself, he is Stock. He calls out Mayfair from underground, and she comes out. It turns out she's a blind healer. She's the daughter of the Archbishop of Cypress Even though she's blind, she can use magic and heal, so she begs that you bring her on your journey. Stock says that Woldol killed her father and blinded Mayfair, and she barely escaped. Woldol killed Stock's family too, so there's nothing left for him to do here.

He wants to come with you too Stock is at level 4 and Mayfair's at level 5. Next battle's gonna have a lot of Egressin' But on with the story. Mayfair tells you that they can rest at the church tonight and leave at sunrise.

You go into the underground passage and arrive at Camp. Praise the Lord!! Update everyone's equipment and save. Do NOT promote those who've reached level 10; wait till you get up to level 20, then promote. When you're done, exit camp. You see a tower in the distance. Stock tells you that Bazoo the Wizard lives there. Mayfair tells you that Bazoo is Woldol's right-hand man.

He does a lot of his dirty work. Lowe bets that Bazoo can dish out a lot of answers. Before you can get to the castle, however, you must battle.

It takes a long time, but It's worth it. Mayfair may go beyond 11; she begins with 16 mp. That's at least 50 xp if you use 5 heals. If she kills something with low hp, she'll already be on the next level, with even more mp. Just egress and egress and heal and heal.

You can even do this for Sig and Cray, get them up to level 20, and promote them! But anyway, watch out for these Zombies - There's the chance of becoming poisoned when they attack you. The battle seems easy The nasty Master Mage can cast Blaze 3, Hurting around 15 hp to whomever it hits So beware of that Then there's the Skeleton, a strong foe Keep one person adjacent to the Mage like Apis or someone with a high defense - he won't use Blaze 3 as long as no one is next to them.

Once you kill him and all the other enemies, you can continue to Bazoo's tower. But first, you come to camp. Do what you need to, then Exit. In the Tower, you see Bazoo. He says that you won't get past him. He steps up and begins to flash, then casts an evil spell. The ground starts shaking and a huge trench seperates you and Bazoo. Bazoo says he'll be waiting for you at the top of the tower He disappears. Lowe feels Bazoo's evil power, and tells everyone to go up the stairs. Can't fight Bazoo just yet.

The gaps are very annoying and prevent you from directly attacking the enemies. What I did was divide and conquer - sent 5 people left, 4 right. I sent Claude up through the gap and crushed all that i could - I gave him the Steel Sword from last battle and Powerful Wine, Raising his attack to Not bad, eh?

If you do this, fight enemies at the edge of the gap so you can only be attacked by one. If a Pegasus Knight comes, kill that first inside or edge of gap because he can fly, throwing in another attack alongside someone else.

On the left side, get the chest at the bottom and the top, but don't worry about the one in the middle - it's empty. Ravage through the enemies and your two teams will meet in the middle.

Head up the stairs and kill whatever's left. Lowe asks him who he's looking for, and Bazoo will tell you, but After you clear the first set of stairs, have half the Force head right, half left.

The left is gonna be more hectic, so send your more powerful fighters there. There's the Master Mage - he's the worst of the problems. If you get too close he'll run up to you and cast Blaze 3, so I used Claude to stay off to the side in the air and attack when possible. It's not over after him; two Pegasus Knights will fly down and attack.

Thank God for Wendy. Make sure that both sides meet together before you go up. The Master Mage, on the high stairs, is furthest out, so take him out before he can cast Blaze 3.

Don't get too close; Bazoo will use Bolt. Kill the annoying annoying priest and the hell archer, and WAIT. Throw all your fighters upon him. After 4 maybe 5, if your char's are weaker hits, he's dead! Easy, and no suffering from Bolt. He's beamed up by Woldol. A female mage comes up and thanks the Force. She's surprised to see Nick here. Speaking of which People are being investigated by the guards.

Ruce is shown giving a story of why he's travelling. He passes; Nick is next. As he walks out, King Edmond comes to the dock! Nick goes to the guards and Ruce helps him in getting past. As soon as he goes past, however, King Edmond stops him. He takes a good look at Nick, and is taken back when he realizes it is the Prince. He orders their arrest. I hope you've been leveling up all your characters, because this is where it really matters. Every character is vital to the half it is in, and the newer char's Stock, Mayfair, Yeesha are stuck on the left, surrounded by enemies.

The Lizardman were the first enemies to do more than 2 damage to me I suggest that you use this battle to get to level 16 or 17; battles with get much tougher than this. For the Pegasus Knights on the boat, i was too lazy to wait for them to come to me, so I sent Claude to kill them every time I did this battle a few times. Use this to motivate you through the battle. When all or most of your char's hit 16, destroy all the enemies and procede. Nick doesn't respond to him and Lowe explains that he's been silent since he found out he was Prince of Cypress.

Why's that? Because he never told the Gardianans about his origin. Lowe says that they might not be able to trust Nick. The stranger pleads that Nick came to Gardiana to save the country. He's the rightful King of Cypress. Instead of staying to avenge his father, he decided to help the Gardianans. Lowe no longer mistrusts Nick and proposes that they go to avenge his father.

The stranger decides to stay in the port. But there's a problem.. If you've promoted already, you have no problem. However, if you're waiting till level 20 like me to promote, you are utterly utterly screwed. Just be patient, you'll get rewarded in time. Do what you need to do and Exit. Once you Exit, Gyan warns you all to stop.

In your position, it would be tough to hide from Woldol. The pampas they are on is very flat and barren. Lowe agrees. Gyan suggests they rest here until nightfall. Gyan says that he'll stand guard while they sleep The Force sets up three tents, two for the guys and one for the girls Sig makes a wise decision Night comes. Woldol comes rather a projection.

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He sends his soldiers to attack. Grass next to pond Demon Rod Bishop Sug. Shade died right away for me, and the Sorcerer Freeze 2'd a few of my guys. The best thing to do is go in inch by inch and when an enemy comes out to get you, you jump on them.

The good thing is that once you get past these 8 or 9 guys, it's pretty much smooth sailing almost. The best part is if you go next to the small pond - go below the patch of grass on the left side and search up - Domingo pops out!

He was trapped in there and is relieved that he's been freed. If you want, Egress and put Domingo in, or do it after this battle. Anyway, after the bunch of enemies up front, first take care of the Gargoyles - they have Blaze 2; they can attack multiple enemies at once.

When you get far up, Worms start appearing from the ground. No biggie, pretty easy to defeat, but worth good xp.

Only 3 popped up for me, but i'm not sure if there can be more. Don't worry about the Deadly Born - his attack is a little high Just hit him a few times and he's gone. Do what you need to at camp put Domingo in etc. It tells you that your friends Nick's troops, most likely have been killed when crossing. Suddenly, An old centuar comes out and warns you about traps. He tells you that the magic mushrooms are very powerful.

The Ghoul attacks him and he's rendered unconscious. Lowe identifies him as Kashing, and is glad someone survived. Right when you step up from where you begin Magic Mush's pop from the ground! What will they do? Well, for their first turn, probably nothing. That's not too bad, considering how much you would've expected based on the Deadly Born's and Ghoul's taunts. Just wipe 'em out before they can go a second time.

Standard enemies, nothing new to expect. The Evil Pixies aren't a problem at all, just upgraded Incubi. Most enemies are going to be at the top, so send two or three to the left to kill the Lizardmen if they don't come up to you and have one continue left to pass through a Magic Mush and go down to a Gargoyle. Get the chest and regroup. The Sorcerer and Worm may come up to help the Ghoul, just whack 'em. Kill the Ghoul and you're done.

Kashing comes to and tells the Force that some were killed, but others were taken prisoner. Only a few people managed to escape. He wants to help. Raise the dead and save your game, then continue. Kashing shows you Gundoll at a distance. The enemies notice the Force, but Bazoo and Geppel aren't there. So the guards attack. Send 6 left, 6 right. I only sent three left, which wasn't the best idea. One died and two were very very fatally wounded.

It doesn't matter how powerful your team is, send at least 4 or 5 left. The Bow Riders don't have the greatest attack, but still can be a pain. Rampage through this battle's no different than any other , kill the Minotaur, and proceed.

He tells you that the Cypress forces are killing a Gardianan every time Nick and crew kills a Cypress troop. He joins And you're off to camp.

Do what you need to promote if you can and Exit. You're in the Fort. The two Cypressians from the beginning of the game come out - remember them? Dantom, the wolfman, and Frabell, a paladin. They argue who'll waste Prince Nick; Frabell has a special secret orb weapon type thing. Gates notices that Frabell has soldiers, but no wizards. Gates sneaks into the battleground for this battle..

Running Ring Chest, outside fort, left Sug. Notice the Fizzle Ball in the upper left corner.. You know why there's no wizards?

That's the Fizzle Ball's fault, wipe it out. You're going to have to face some pretty annoying enemies along the way. The Brass Gunners are a big pain in the arse; they have a high defense, pretty good attack, and two-space range attack. Since there's no magic, you can't heal unless you have healing seeds or herbs.

However, once I wrecked that Fizzle Ball.. I had some fun, muhahahaha.. Kill every little thing and you can proceed to the next battle. Frabell follows and is appalled that someone could survive her fizzle balls. She wants to kill them herself, and asks Dantom for his soldiers. Dantom refuses, and is disgusted. If Woldol could only see her now.. He's quite disappointed. She wants to explain, but Woldol scolds her and commands her to return to the palace. She gets beamed up. Woldol allows Dantom to fight Nick now.

Dantom tells Nick that he's waiting inside Gundoll Fort. Camp time. Save, do whatever, and Exit. You are now going to enter the glorious Fort..

For a fort, Gundoll looks amazing. Almost TOO fancy for a Fort, but whatever. Dantom tells Nick that he's not exactly looking forward to this battle. Like his father, Nick will never back down. Even though Dantom's heart is with Nick, he must kill him. How touching. HEAL 4 plus Attack. Demon Master.. Freeze Brass Gunner..

However, I should've prepared you well. However, I told you to wait till around 20, so your stats should be high enough so that you don't suffer that much damage. The Hawkmen were my biggest problem.. Yeesha, Wendy, and others with low defense died in one shot.

Claude, however, had vengeance level 9 and POW of 75, bwahahahahahaahahahahahaha Some follow him, so that saves you from attacking all at once. Once everyone has reached the left side of the room, send Claude to kill something from the side.

Wipe him out with Claude and have the rest of the team come crashing down. To see how to kill Dantom which isn't tough, just attack attack attack , see the Boss Guide. When you're finished with him, you continue. He's served your family too long. He tells you that King Edmond was brainwashed by Woldol. Woldol is worshiping Iom, an evil spirit Dantom warns you before he is diminished.

It's another birdman, yaaaaaaaaay. Lowe, again, recognizes the soldier. Dantom helped him survived to honor Nick's family. Most others were lost, but someone named LUG may still be alive. He disappeared during the Gundoll battle, and headed for Cypress. Lowe is sure that they'll find Lug in Cypress. Everyone was happy that Lug may still be alive, yet still were depressed from what was going on. The battle against Woldol was coming soon But King Edmond was waiting. You see him at the front lines and he complains that a king must fight like a soldier.

A Cleric informs him that the Shining Force are approaching the castle Edmond must face them. Evil Ring Cleric Sug. Have two people or so head to the upper left to kill the Cerberus and Brass Gunner. Send two more maybe three down to kill the enemies there. Send the rest inbetween. When you get far enough down, past the Belials, Dulahans, and whatnot, Golems begin to sprout up from the ground. Do NOT use Freeze; they are resistant to it.

Use Blaze instead. When you kill them, go further down and two more pop up. Now, you must face Edmond and his two little cronies. If you get Edmond down to 2 hp, the Cleric can restore it back to Read the Boss Guide for some extra tips.

He tries to make him feel guilty by telling him that he killed his own uncle to steal the throne. A centaur comes out from the village to tell you that Edmond was just a puppet in Woldol's hands. Don't listen to him. He's the only one left from his platoon. Randolf suggests that you rest here. When you Exit, Randolf points out Woldol's location, in a castle on a hill. The guards must do whatever it takes to delay the Shining Force. Once they have completed the summoning of Iom, no doubt , they shall be invincible.

Valkyrie Dulahan Sug. Golems are nothing, Demon Masters are and always were problems, be aware, and the Belials are the same you've faced the past two battles. Once you rampaged through, you'll meet with an Executioner, Evil Bishop no no no no no , and a Brass Gunner.

The Brass Gunner should be no problem, and wipe out the Evil Bishop; it's Aura 3 is very very very annoying and worse than the Cleric's Heal 4 - Aura 3 does Heal 3 to a large amount of targets even though only three are left, but kill him anyway. Watch out for the Executioner's attacks and heal, and you'll be fine.

I used this battle to get some people up to speed Mayfair, Yeesha, Wendy, etc. You can run it through once, but I advise to do it three or four times. You meet a knight shrouded in green armor. This is Geppel. You battle. Dark Sword Chest, Up Sug. The bulk of the battle is at the beginning, so use that to your advantage! Also, Amigo is here, check out the secrets section to find out how to get her. The Assassins are tricky. Don't let Wendy or Yeesha or Domingo or anyone with a low defense go near them unless both of them have been killed.

Kill them with a flier Claude, Shriek , a long-range attacker Shade, Stock , or a anyone that can reach. Golems and Demon Masters will charge at you, so be prepared for sucky hitting and awful Freeze 3's. The Wyverns up top will charge for you directly, while the Chimeras remain in their positions. The Dulahans from the edges of the map come at you too, and when you kill the two that arrive, two more pop up in their starting positions.

You can have two able people stay there and kill kill kill to boost their level. That's about it. To find out how to kill Geppel, refer to the Boss Guide. You defeat him, but he tells you Bazoo and Frabell won't be so easy. Woldol has made them stronger. Lowe believes they'll just be more of an interesting challenge. You enter the castle.

In the Castle, Woldol comes out and tells you the summoning is done. Iom is in the next room.

He exits. Bazoo gets beamed down and begins to to threat Nick. However, Frabell interrupts him. You have to fight BOTH. Evil Axe Executioner Sug. You can rip through the wave of enemies at the beginning, and send two or three people to the sides to kill the enemies there.

Frabell is a pushover. I killed her in three shots one being a critical by Claude - 51 hp and the only attack she pulled off was 7 hp on Apis. No problem! Bazoo ain't that easy, though. As always, kill the Evil Bishop. He often moves twice in a row, so he could do Bolt 2 twice in a row.

Never did for me, but it's possible. Bazoo'll yell out that once the monster starts to move, he will never be stopped. The world will be theirs.

Frabell says that she can hear its heartbeat, and it's such a lovely sound. Lowe asks him why he's hiding the monster in the back. He asks if there is something wrong with it.

Shining Force CD – FAQ/Walkthrough

Lowe is about to go and check, but Woldol sends his guards. He wants them to protect the monster until he's strong enough to move You start the battle. Getting one person in range creates a link and hurts people relatively far from the monster. Kill the executioners and Woldol will come charging.

His hp is friggin 50!! Just kill him immediately. Remember to stay a decent range away from the Monster. You can, if you want, keep someone adjacent to him. I fought him with Claude in the air and he only attacked physically. No Bolt 3, which was good. Fore more info, check the Boss Guide.

Woldol must flee However, he goes no where because LUG arrives. Lug holds up the Sword of Hajya. Woldol is surprised he has it. Lug knows that this is the reason Woldol wanted Cypress. Iom has no chance against this sword, so Woldol had to destroy it. Woldol gets into the beam thing and is transformed into a scorpion-like creature. You begin the final battle. Nick reminds Ken of Max. This is the new Shining Force. Lowe sees that they are the last hope, and tags along as a mentor.

The crew begin their sail towards Cypress. You start with strong equipment, but you'll lose it soon, so don't get caught up with your glorious strength. Just watch out for the Bats' attacks, which may induce sleep, and move straight toward the Dark Mage. Kill it, and your journey continues.

If you want, take advantage of your strong weapons because in the next battle, you won't have anything to hit with. Egress once or twice and try to get to a higher level so you're prepared.

Everyone jumps overboard and swims to a nearby island. The group hears a girl beg to be released; she is captured by Cypress soldiers, and the Force acknowledge their location; they are in Miniyom. Lowe decides to be a hero and calls out that they should release her. She runs from the creatures, trips, and gets to the Force. Lowe advises that everyone should get prepared for a battle. They must uses rocks, stones, and whatnot to fight.

Go around the ship you'll see that the search option appears - you can pick up many items here so you don't have to fight bare-handed. But one has a herb, so it may be annoying if you get a goblin to 1 or 2 hp and have to do it all over again.

Nick and Apis should be hitting high, so use that to your advantage. Wendy is your powerhouse here, with Blaze, so save it for the Scavengers and Dwarf. Watch out for the Dwarf's attacks.

Kill him and the battle's over. He gets excited that Nick and his crew are from Gardiana, and sees that they are the Shining Force. He tells him that Cypress invaded Miniyom and that he wants to join. The rescued girl is Cray's sister, and tells Nick and crew to stay in the village to rest. There's Equipment!! Go all the way to the right of the "village" to buy stuff.

Go all the way to the left to save, raise the dead, etc. When you've saved the game and done with your errands, leave the village through the middle stop "EXIT" Cray tells you that you need a ship, and that you'll have to get through Miniyom Bastion occupied by Cypress, of course.

A Knight from Cypress appears and, like the other enemies, is appalled that "children" defeated the goblins and are trying to rebel against Cypress. Battle 3 commences. Level: 5 Fairly easy.

Nothing new, plus you have weapons. The only difficulty is keeping Cray alive. Try to get him to a decent level. Egress if you must. Not even the Cypress Knight is hard, just has a higher defense than the other guys. Beat 'em up and move on. Save and go on. When you exit, you arrive just outside the Bastion; you have to lower the drawbridge.

Cray steps up before the guard and states that he's there to brief the general on the Shining Force. The guard lets Cray through, and Cray attacks him. The guard blows a whistle before he dies. You must fight to get into the Bastion. Level: 7 Shouldn't be much of a problem. The Dwarves regenerate in two door openings, so watch out for that.

Don't waste your time getting the chest outside the Bastion, it's just a Medical Herb. If you want it, take it, but it takes a lot of time having someone go all the way there and back. Since the Dwarves regenerate, this is a good place to level up a wee bit. If you don't want them to regenerate, just place someone in the doorway and they won't be able to pop up.

Or, kill the Dark Mage; all enemies will be gone and you won't have to face the pop-ups any more. It's a Brass Loader that will destroy the intruders you.

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Get ready for another battle. Level: 8 This can get a little hectic, but again, you shouldn't be having a problem. If you are, you're at a low level - try to get to level 8 or so by the end of this battle. This is where Sig and Cray will be handy; you're sure to get hit a bit. Don't let anyone drop below 10 hp and you'll be fine. There is no boss in this level. Kill all of the enemies. He came to Miniyom so he could join you. Claude goes up to the gate in the Bastion and presses a hidden button.

The gate opens and Claude offers to go on his ship. The destination is Asreet Island, near the Cypress battle front. Off you go.

Claude sees that they are looking for the resistance base. The troops must keep looking or "Bazoo" will have their heads. Lowe realizes they are searching for someone and that the Force must find them before Cypress does. Level: 9 This is annoying because it takes a few turns to get to the battles. Claude can get there right away, but do NOT let him battle alone.

The archers and ratmen only hit around 3, but they'll pounce on him right when he gets in there. There's always the chance of double hits and criticals. Claude does have a high agility, but he could die easily. Have him tag along above the water. Once you get through the Ratman, head straight to the second wave.

The Rat fly will attack the second you get in range, so watch out for it. There's no boss in this level, so you'll have to go through all the enemies to win. You enter camp. Do what you need to, and exit. An Asreetian questions Cypress soldiers why they are attacking people. They did nothing. A Cypress soldier informs that the guard knows too much about their secret plans, so he musn't live. He dies in a firey inferno followed by a blow by a ratman. She must be killed. One soldier thinks he found something.

He moves a rock to find a secret entrance underground. He is unsuspectedly trampled by a centuar that charges out from the stairs. A Priest taunts him to try and make a move, even though he's vastly outnumbered. Another soldier notices the Shining Force and notifies the Priest possibly the head of the troops. The Priest calls to seize you, but Lowe won't go down without a fight.

Level: 10 Send one or two people downwards to kill the Ratman and the Dark Mage. Remember, don't bunch up, be at least one space apart from one another, because the Dark Mage can cast Blaze 2.

However, you can use this to your advantage if you bring Cray or Sig down there, heal up, and gain a little extra xp you get 10 or so when you heal little to none hp, but sometimes if a lot is healed.

I sent Cray he's awesome and Shade down there, but you can choose whoever. Once those two are done, head right then up to meet with the rest of the Force, who's taken care of the Mage and Ratman up there.

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On your way to the right, you might get tangled with the Brass Loader and Dwarf; if you're having trouble trying to fight both off, don't worry, the rest of the party isn't too far off. Just bring them over and wipe them out. Now head right. First kill the Bat Flies, then head to the Priest. He can heal himself, so that's good and bad. It's good because he gets his hitpoints higher, so when you hit him, he won't die and you still get experience! This is why i love healers, they can give a little boost of exp.

But, the bad thing is that his hitpoints get higher, so you have to do more to kill him. A double-edged sword indeed. Once you kill him and all the other enemies he's not the boss you're done. They walk towards the secret entrance and the centuar from before pops out and thanks Claude; he arrived just in time. He introduces himself, he is Stock. He calls out Mayfair from underground, and she comes out. It turns out she's a blind healer.

She's the daughter of the Archbishop of Cypress Even though she's blind, she can use magic and heal, so she begs that you bring her on your journey. Stock says that Woldol killed her father and blinded Mayfair, and she barely escaped. Woldol killed Stock's family too, so there's nothing left for him to do here. He wants to come with you too Stock is at level 4 and Mayfair's at level 5. Next battle's gonna have a lot of Egressin' But on with the story.

Mayfair tells you that they can rest at the church tonight and leave at sunrise. You go into the underground passage and arrive at Camp. Praise the Lord!! Update everyone's equipment and save. Do NOT promote those who've reached level 10; wait till you get up to level 20, then promote. When you're done, exit camp. Character stats from Books 1 and 2 can be carried over to Book 3 by saving the game on a backup RAM cart since the Sega CD's internal memory isn't enough to keep all the data files.

Character stats from Book 3 can similarly be transferred to Book 4. Book 1[ edit ] The ambassador of Cypress, Woldol, pays a visit to Guardiana erroneously written as "Gardiana" here and presents a jeweled box as a gift for Queen Anri.

Opening the box places her under a sleep spell, which Woldol declares that only King Edmond of Cypress can awaken her from. Guardiana launches an invasion of Cypress in retaliation, but a month passes and no word is heard from the Guardiana army. The player controls Nick, a visitor, who is chosen to be the new leader of the Guardiana Shining Force. The party travels to the kingdom of Cypress to rescue Guardiana's captive soldiers and find a way to cure Queen Anri.

On their journey, they are joined by members of the Cypress resistance force, who are fighting to free Cypress from the influence of Woldol, who murdered the rightful king and installed Edmond as a puppet ruler in service to the evil god Iom. The Guardiana army also learns that Nick is, in fact, the son of the late king. In a final assault on Cypress's castle, Edmond is killed.

Nick battles Woldol using the Sword of Hajya, which can only be wielded by those of the royal bloodline of Cypress and is the only weapon which can break Iom's power. Though victorious, Nick is infected with a venom that turns his right arm to stone. The player now assumes the role of Deanna, a young man found wounded by the cliffs near Cypress's castle by two young Cypress soldiers, Natasha and Dawn.

Nick and his troops depart to battle Iom, leaving Mayfair a former member of the Cypress resistance and several soldiers in charge of the castle.She becomes a mentor lady, like Mayfair, when the group is split up. A paradox indeed. Just wipe 'em out before they can go a second time. This Iom Empire is getting very repetitive.

At Cypress, Gyan gives a speech to the Cypress Army. The gate opens and Claude offers to go on his ship.

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