INFORMATION SYSTEMS DEVELOPMENT METHODOLOGIES TECHNIQUES AND TOOLS PDF
𝗣𝗗𝗙 | For the past 30 years and more, Information Systems Development techniques, tools and methods for a particular situation could include the type of. Request PDF on ResearchGate | Information Systems Development: Methodologies, Techniques and Tools | First published almost ten years ago, Information. Information systems development: methodologies, techniques and tools. Vedastus Lyamabumbe. 17 Information systems development methodologies: a.
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Systems Development Methodologies (ISDM) adoption in the federal higher education rules, techniques, tools, documentation, management, and training. Avison, David and Fitzgerald, Guy () Information systems development: methodologies, techniques and tools (3rd edition), Maidenhead. Information Systems Development Methodologies Techniques And Tools . manual, roland versaworks manual pdf pdf, the international politics of quebec.
It is also 'multi-view' in the sense that it takes account of the fact that as an information systems project develops, it takes on different perspectives or views: organisational, technical, human-orientated, social, economic and so on. They incorporate five different views which are appropriate to the progressive development of an analysis ami design project, covering all aspects required to answer the vital questions of users. These five views are necessary to form a system which is complete in both technical and human telms.
The five stages move from the general to the specific, from the conceptual to hard fact and from issue to task. Outputs of each stage either become inputs to following stages or are major outputs of the methodology.
The authors argue that to be complete in human as well as in technical terms, the methodology must provide help in answering the following questions: 1. How is the computer system supposed to further the aims of the organisation installing it? How can it be titted into the working lives of the people in the organisation that are going to use it? How can the individuals concerned best relate to the machine in tenns of operating it and using the output from it?
What information system processing function is the system to perform? What is the technical specitication of a system that will come close enough to doing the things that have been written down in the answers to the other four questions'?
Multiview attempts to address all these questions and to involve all the role players or stakeholders in answering these questions. The distinction between issue and task is important because it is too easy to concentrate on tasks when computerising, and to overlook important issues which need to be resolved.
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Too often, issues are ignored in the nrsh to 'computerise'. Issue-related aspects, in particular those OCCUlTing at stage 1 of Multiview, are concerned with debate on the definition of system requirements in the broadest sense, that is 'what real world problems is the system to solve?
On the other hand, task-related aspects, in particular stages , work Information systems development towards forming the system that has been defined with appropriate emphasis on complete technical and human views.
The system, once created, is not just a computer system, it is also composed of people performing jobs. Q1- How is the information System supposed to further the aims of the organisation using it? Q2 - How can it be fitted into the working lives of the people in the org:lnisation using it?
Q3 - How can the individuals concerned best relate to the computer in terms of operating it anci. Q4 - What information processing function is the system to perform? Figure 1 The Multiview framework version I One representation of the methodology is shown in figure 1. Working from the outside in, we see an increasing concentration or focus, an increase in structure and the progressive development of an information system.
This diagram also shows how the five questions outlined above have been incorporated into the five stages of Mulliview. The first stage looks at the organisation - its main purpose, prohlem themes, and the creation of a statement ahout what the information system will be and what it will do.
Possible changes are debated and agendas drawn up for change. The second stage is to analyse the entities and functions of the problem situation described in stage one. This is carried out independently of how the system will he developed. The functional modelling and entity-relationship modelling round in most methodologies arc suggested as modelling techniques.
The philosophy behind the third stage is that people have a hasic right to control their own destinies and that if they arc allowed to participate in the analysis and design of the systems that they will be using, then implementation, acceptance and operation of the system will be enhanced.
Human considerations, such as job satisfaction, task definition, morale and so on are seen as just as important as technical considerations. This stage emphasises the choice hetween alternative systems, according to important social and technical considerations.
Thc fourth stage is concerned with the technical requirements of the user interface. Thc design Dr specific conversations will depend on the hackground Method Engineering and experience of the people who are going to use the system, as well as their information needs. Finally, the design of the technical subsystem concerns the specific technical requirements of the system to be designed, and therefore to such aspects as computers, databases, application software, control and maintenance.
Although the methodology is concerned with the computer only in the latter stages, it is assumed that a computer system will form at least part of the infnnmllion system.
The Past and Future of Information Systems: 1976–2006 and Beyond
However, the authors do not argue that the final system will necessarily run on a large mainframe computer. This is just one solution, and many cases of Multiview in action show applications being implemented on a microcomputer. The authors argue that the first two aims are achieved in Multiview. The five parts of the approach encompass the aims of the organisation and how the information system can be fitted into the working lives of the people in the organisation that are going to use it, as well as addressing the user-computer interface, the functional requirements and the technical design.
This is a much hroader framework than that provided hy more conventional methodologies. A main tenet of Multivicw is that it is a contingency approach. Multiview is, however, not unstructured.
Multiview provides a tlexihle framework and suggests but does not put it stronger a choice of techniques and tools at each phase in the development of a system. Although we have stated that phases might he omitted or reduced in scope or executed in a different sequence, the description of Multiview is in ternlS of 'layers in an onion' as in figure 1 or as a series of live hroad steps. However, this is described as an 'ideal type' which will guide the analyst who will redesign it for any practical situation.
Nevertheless, the description gives the impression of a waterfall model, despite denials from the methodology authors using Multiview in practice. This led to difticulties where, for example, users required further explanation on how to go from stage I essentially a description of the prohlem situation using SSM rich pictures, root delinitions and conceptual models to stage 2 a cnmninatinn of data modelling used in IE and process modelling used in STRADlS.
A further refining of Multiview has led to another definition, Information systems development and this is described in the next section. It is more explicitly an antithesis of the waterfall model.
The proposed new framework for Multiview is given in figure 2 and it shows the four parts of the methodology mediated through the actual process of information systems development.
The four parts of human activity systems analysis or organisational analysis which examines organisational behaviours , sodo-technical systems analysis and design which examines work systems , and technical design and construction which examines technical artefacts are integrated through the information analysis and modelling stage which acts as a bridge between the other three, communicating and enacting the outcomes in temlS of each other.
In this way Multiview offers a systematic guide to any information systems development intervention, together with a rellexive, learning methodological process. Emphasis placed in each of the four parts of Multiview will change as the information system is heing developed and contingent on the particular situation. There are also differences in detail hetween the two versions of Multiview which reflect published research over the intervening years and more importantly experience in using Multiview during this period.
Thus, for example, stakeholder analysis strengthens the conceptual analysis of SSM and ethical analysis in organisational analysis; there is a migration from structured methods to Object-oriented analysis in information analysis and modelling; ethnographic approaches supplement ETHICS in sodo-technical systems analysis and design; and prototyping, CASE, evolutionary and rapid development approaches are more strongly suggested in technical design and constrlll:tion.
However, although the authors recommend a contingent approach to ISO, Multiview2 should not be used to justify random or uncontrolled development. The terms 'methodology' and 'method' tend to he used interchangeahly, although they can be distinguished insofar as a method is a concrete procedure for getting something done Method Engineering while a methodology is a higher-level construct which provides a rationale for choosing between different methods Oliga In this sense, an IS methodology, such as Multiview2, provides a basis for constructing a situation-specific method figure 3 , which arises from a genuine engagement of the analyst with the problem situation Wastell Intervention modelling 2.
Social context 3. Whilst this may he true in some cases, it is not an argument that seems to hold much sway with methodology users. They argue that the two issues are much the same and for whatever reason they have expericnced disappointments in the use of methodologies Information systems development whether they represent improvements in the waterfall model section 1. However, to respond to this by developing information systems without any methodology section 1.
Some authors e.
One potential solution, outlined in section 1. These contingent factors include the type of project, whether it is an operations-level system or a management infomlation system, the size of the project, the importance of the project, the projected life of the project, the characteristics of the prohlem domain, the availahle skills and so on. A contingency approach to ISO is not new, indeed, was suggested in Davis Contingency is often seen as applying to techniques and tools only, however, it also applies to the general approach to information systems development, and that implies rejection of the waterfall model except as a special cast' of applying a contingency approach.
Multiview2 is more explicitly an antithesis of the watcrfallmodel. A contingent approach needs to be tlexible enough to be appropriate for most situations. This implics that a broader, as well as more numerous, set of tools and techniques is available to the user of the contingency approach. But, it also implies that the approach calTies within it the many 'philosophies' of the various approaches to information systems dcvelopment suggested in section 1. Thus, such an overall approach might be a blend of human, technical, organisational, and othcr approaches to information systems development as found in thc many mcthodologies proposed.
Again, Multiview attempts to provide that broad-based framcwork. The method engineering movement also suggests a contingent and hlended view of information systems development, but frequently a mainly or even uniqucly technical view of the process.
The authors of Multiview see information systems development as a social process containing technical aspects. These are the role of thc systcms analyst and the paradigm of assumpti ns constructed in practice; the political nature of the change process; and how methodologies arc interpreted. Four different stereotypical views of Method Engineering the systems analyst may he given as functionalist, interpretive, ohjective and suhjective.
The last three, to a greater or lesser degree, suggest that ISO is more of a social than a technical process. The analyst assumes that the situation can be readily understood, indeed there is an assumption of rational behaviour by the actors which makes understanding easier.
The systems are well controlled, can be well understood and can be fom1ally defined. The systems analyst might be seen as technical expert, the ideals are objectivity, rigour and fom1ality and a metaphor of the analyst might be a medical doctor. This is very much a technical and process view and one where ISO is seen as a technical rather than as a social process.
The analyst hopes to understand the intentions of the actors in the situation. The systems analyst might be seen as facilitator, the ideal might emphasise the importance of meaning and a metaphor of the analyst might be a liberal teacher. The systems analyst is assumed to he an agent for change and social progress, emancipating people from their socio-economic structures. The systems analyst might he seen as an agent for social progress, the ideals lean towards change of the socio-economic class stmctures and a metaphor of the analyst might he a warrior.
The systems analyst might be seen as change ,malyst, the ideals lean towards change of the socio-economic stl1lctures and psychological barriers and a metaphor of the analyst might be an emancipator.
The importance of these perspectives for the information systems definition is that different strategies should be adopted based on the perspective emhraced.
The first is the formal rational perspective, which emphasises the formal organisational structure and procedures. With this perspective, we see the extreme of reductionist thought. Again, this is a traditional technical perspective.
The second perspective, the structural perspective, includes considerations of the situation's formal suhunits and recognises that communication must occur hetween them. The third perspective is the interactionist viewpoint which recognises that thc pieces of the infom1ation resource are not independent nor formally defined.
The social groups of interest cross intra-organisational and inter-organisational houndaries and are possihly in a constant state of nux. The process of change is founded on negotiation. The fourth perspective, organisational politics, assumcs that interactions in the organisation are hased on the political machinations and resulting manifestations of power. Again, as we progress through the four perspectives, we sec less emphasis on the technical and structural and more emphasis on the social and potentially emancipatory.
Information systems development Defining an information system can be thought of as metaphorical activity with, for example, the Multiview methodology as a non-prescIiptive descIiption of a real-world process. This means that there is support from fieldwork that the Multiview methodology is a metaphor which is interpreted and developed in the situation. Consequently, the Multiview mdhodology can he thought of as heing an 'open theory' where people close the theory in action.
There is a wide variety of approaches to information systems development and a large numher of methodologies based on each of the general approaches. None of these approaches can be described as different! They represent radically different approaches to infonuation systems development and ways to perceive the information systems development process.
They require different expertise: some emphasise people and stress the need for inter-personal skills; others require engineering skills and stress skills in the use of techniques; and yet others stress organisational isslies.
They represent different 'philosophies'. If we consider the themes idcntificd ahove as approaches to information systems development, disciplines relevant would seem to include, for example, computer science prototyping tools and software engineering , mathematics formal methods , sociology participation and husiness and management planning.
We may add applied psychology, economics, linguistics, politics, semiology, ethics, ergonomics, culture studies and probably others to the list of foundation disciplines. Information systems development has a multi-disciplinary nature, and technology and computing arc by no means dominant.
Unfortunately, it is clear that the majority of research into information systems Method Engineering development concentrates on the technical aspects, and this includes the languages and formalisms of the method engineeIing movement. In this way, each information system is mutually dependent upon the other and hence there is no sense in which they can be seen as having a distinct and separate existence, one frum another. FDD proceeds to address the items above with this simple process numbers in brackets indicate the project time spent : 1.
Develop an overall model 10 percent initial, 4 percent ongoing 2. Build a features list 4 percent initial, 1 percent ongoing 3. Plan by feature 2 percent initial, 2 percent ongoing 4. Design by feature 5. Build by feature 77 percent for design and build combined Joint Application Development JAD Methodology JAD is a requirements-definition and user-interface design methodology in which end-users, executives, and developers attend intense off-site meetings to work out a system's details.
So the Joint Application Development JAD methodology aims to involve the client in the design and development of an application. This is accomplished through a series of collaborative workshops called JAD sessions.
JAD focuses on the business problem rather than technical details. It is most applicable to the development of business systems, but it can be used successfully for systems software. It produces its savings by shortening the elapsed time required to gather a system's requirements and by gathering requirements better, thus reducing the number of costly, downstream requirements changes.
Its success depends on effective leadership of the JAD sessions; on participation by key end-users, executives, and developers; and on achieving group synergy during JAD sessions. In contrast to the Waterfall approach, JAD is thought to lead to shorter development times and greater client satisfaction, both of which stem from the constant involvement of the client throughout the development process.
On the other hand, with the traditional approach to systems development, the developer investigates the system requirements and develops an application, with client input consisting of a series of interviews.
Methodologies for Developing Information Systems: A Historical Perspective
Rapid application development RAD , a variation on JAD, attempts to create an application more quickly through strategies that include fewer formal methodologies and reusing software components.
This methodology embodies the notion of dynamic stability which can be thought of as similar to how Scrum embraces controlled chaos. Bob Charette, the originator, writes that the measurable goal of LD is to build software with one-third the human effort, one-third the development hours and one-third the investment as compared to what SEI Software Engineering Institute CMM Level 3 organization would achieve.
There are 12 principles of Lean Development: 1. Satisfying the customer is the highest priority. Always provide the best value for the money. Success depends on active customer participation.
Every LD project is a team effort. Everything is changeable. Domain, not point, solutions. Complete, don't construct. An 80 percent solution today instead of percent solution tomorrow. Minimalism is essential.
Product growth is feature growth, not size growth. Never push LD beyond its limits. Rapid-Development Languages RDLs produce their savings by reducing the amount of construction needed to build a product.
Although the savings are realized during construction, the ability to shorten the construction cycle has projectwide implications: shorter construction cycles make incremental lifecycles such as Evolutionary Prototyping practical. Because RDLs often lack first-rate performance, constrain flexibility, and are limited to specific kinds of problems, they are usually better suited to the development of in-house business software and limited-distribution custom software than systems software.
RAD rapid application development proposes that products can be developed faster and of higher quality by: Using workshops or focus groups to gather requirements. Prototyping and user testing of designs. Re-using software components. Following a schedule that defers design improvements to the next product version.
Keeping review meetings and other team communication informal. There are commercial products that include requirements gathering tools, prototyping tools, software development environments such as those for the Java platform, groupware for communication among development members, and testing tools. RAD usually embraces object-oriented programming methodology, which inherently fosters software re-use. Rational Unified Process RUP Methodology The Rational Unified Process attempts to capture many of modern software development's best practices in a form suitable for a wide range of projects and organizations.
This process recognizes that the traditional waterfall approach can be inefficient because it idles key team members for extended periods of time. Many feel that the waterfall approach also introduces a lot of risk because it defers testing and integration until the end of the project lifecycle.
Problems found at this stage are very expense to fix. By contrast, RUP represents an iterative approach that is superior for a number of reasons: It lets you take into account changing requirements which despite the best efforts of all project managers are still a reality on just about every project.
Risks are usually discovered or addressed during integration. With the iterative approach, you can mitigate risks earlier. Iterative development provides management with a means of making tactical changes to the product. It allows you to release a product early with reduced functionality to counter a move by a competitor, or to adopt another vendor for a given technology.
Iteration facilitates reuse; it is easier to identify common parts as they are partially designed or implemented than to recognize them during planning. When you can correct errors over several iterations, the result is a more robust architecture.
Performance bottlenecks are discovered at a time when they can still be addressed, instead of creating panic on the eve of delivery. Developers can learn along the way, and their various abilities and specialties are more fully employed during the entire lifecycle. Testers start testing early, technical writers begin writing early, and so on. The development process itself can be improved and refined along the way. The assessment at the end of iteration not only looks at the status of the project from a product or schedule perspective, but also analyzes what should be changed in the organization and in the process to make it perform better in the next iteration.
Scrum Methodology Scrum is an agile method for project management developed by Ken Schwaber. Its goal is to dramatically improve productivity in teams previously paralyzed by heavier, process-laden methodologies. Scrum is characterized by: A living backlog of prioritized work to be done.
Completion of a largely fixed set of backlog items in a series of short iterations or sprints. A brief daily meeting called a scrum , at which progress is explained, upcoming work is described, and obstacles are raised. A brief planning session in which the backlog items for the sprint will be defined. A brief heartbeat retrospective, at which all team members reflect about the past sprint. Scrum is facilitated by a scrum master, whose primary job is to remove impediments to the ability of the team to deliver the sprint goal.
The scrum master is not the leader of the team as they are self-organizing but acts as a productivity buffer between the team and any destabilizing influences. Scrum enables the creation of self-organizing teams by encouraging verbal communication across all team members and across all disciplines that are involved in the project.
As such, scrum adopts an empirical approach - accepting that the problem cannot be fully understood or defined, focusing instead on maximizing the team's ability to respond in an agile manner to emerging challenges. Spiral Methodology The Spiral Lifecycle Model is a sophisticated lifecycle model that focuses on early identification and reduction of project risks. A spiral project starts on a small scale, explores risks, makes a plan to handle the risks, and then decides whether to take the next step of the project - to do the next iteration of the spiral.
It derives its rapiddevelopment benefit not from an increase in project speed, but from continuously reducing the projects risk level - which has an effect on the time required to deliver it. Success at using the Spiral Lifecycle Model depends on conscientious, attentive, and knowledgeable management. It can be used on most kinds of projects, and its risk-reduction focus is always beneficial.
The spiral methodology extends the waterfall model by introducing prototyping. It is generally chosen over the waterfall approach for large, expensive, and complicated projects.It is more explicitly an antithesis of the waterfall model.
Related Papers. Contingency is often seen as applying to techniques and tools only, however, it also applies to the general approach to information systems development, and that implies rejection of the waterfall model except as a special cast' of applying a contingency approach. Thc fourth stage is concerned with the technical requirements of the user interface.
Klein, and K. It integrates technical, social, organizational and economic views of information systems developments.
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