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ABOUT FACE 3 THE ESSENTIALS OF INTERACTION DESIGN PDF

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Library of Congress Cataloging-in-Publication Data: Cooper, Alan, About face 3: the essentials of interaction design / Alan Cooper, Robert Reimann, and. About Face: The Essentials of Interaction Design, Fourth Edition . the parts of Chapter 3 concerned with cognitive processing originally appeared in an. Request PDF on ResearchGate | On May 7, , Alan Cooper and others published About Face 3: The Essentials of Interaction Design.


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About Face 3: The Essentials of Interaction Design. Read more Interaction Ritual: Essays on Face-to-Face Behavior · Read more. This book is about interaction design the practice of designing interactive digital products, environments, systems Cooper A., Reiman R., Cronin D. About Face 3: The Essentials of Interaction Design. Файл формата pdf; размером 11,51 МБ. About Face 3 book. Read 80 reviews from the world's largest community for readers. This completely updated volume presents the effective and practical to.

About Face has the makings of a truly great book, it just needs a strong editor to rip it from Alan Cooper's clutches and whittle it down by a few hundred pages. Jun 02, Nathanael Coyne rated it really liked it Shelves: This book is pretty much the bible of interaction design. Covers project process, Goal-Directed Design, persona development and everything about windows, dialogs, controls, user feedback.

Very comprehensive and well-presented. You can probably get away with reading the first third of it and then using the rest for references as needed for when implementing drag-and-drop interactions etc.

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Jul 29, Alex rated it it was amazing Recommends it for: Anyone interested in interaction design. I figured few books would be more appropriate as a capstone to my long list of design-oriented reads.

It is nearly an institution in and of itself. Last night I turned the final page and ticked a pretty big page book off of my reading list. Full review at http: Feb 07, John rated it liked it. I know the content is supposed to be amazing, but I was so bored with page after page of text and theory so I couldn't finish the book.

Oct 22, Will rated it liked it. I am a bit conflicted on this book.

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On one hand, it is thorough and well composed, giving an overview of almost every common UI widget out there. On the other hand, it describes UI widgets.

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And a UI widget does not make a UX, no matter how beautifully it is laid out. And as someone who has used and suffered through bad UI, I don't think I'm learning anything from tips like "don't overuse dialog boxes. Excellent book for what it is. Nov 30, Chiel rated it really liked it Shelves: Very comprehensive book about the world of interaction design. Wether your new or an veteran this talks about do's, donts and why of interaction design.

Furthermore Cooper also talks about how to approach and describe your user i. Personas and how to define your user's need and wants in order to translate that to your designs.

Last but certainly not least: Throughout the book Cooper notes design principles which are very usefull. Mar 20, Adam Wiggins rated it it was amazing Shelves: Unbelievably thorough examination of all aspects of how to design digital products, mainly software. It's a bit of a slog, reading like a textbook.

But well-worth it if you do IxD for a living. I've not found any other text that manages to work through all the core skills of this field. Jan 28, Gerard rated it it was amazing. One of the few books I know that explains how to do a UI right instead of spending all its time whining about what is wrong with UIs.

Worked with Coopers on a UI and they do excellent work. Not an easy read but I can't think of any books that go this deep into the details of interface design. Cooper's concept of 'excise' superfluous interaction has always stuck with me.

Dec 14, Kris rated it it was amazing. I use this every single day of my working life.

I think of it as the bible of Interaction Design - good information abstracted to set of rules, but missing the scientific evidence of reasons. Apr 26, min rated it really liked it. Definitely need this book when I'm designing some GUI thingys down the road.. Great primer on ideal workflow and frame of mind when it comes to good design though: Jun 07, Nicole Califano rated it really liked it.

Huge, weighty, and quite philisophical book on UX practices. Tough to sink teeth into, but great for keeping on desk for reference. Aug 08, Michel Kuik rated it really liked it. Must-have for interaction designers. Don't read it from a-z, but use it as guide you pick up once in a while.

Apr 08, Wenhuan rated it really liked it. Alan Cooper. View 1 comment. Jun 27, Morgane rated it it was ok. I feel like this book is extremely fucking long just for the sake of being extremely fucking long.

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Christ, what a slog. May 26, Chris rated it really liked it Shelves: Cooper certainly is one of the quintessential authors on Interaction Design and this is must-read for designers of all walks. It's an interesting read, but just a tad long-winded at times.

Aug 13, Summa Smiff rated it really liked it.

The main thesis of the book, which is that the ultimate success of interaction design is how well it helps users accomplish their goals, is both obviously true but also lacking in many other design books. About Face 3 has several chapters on how to research and identify user goals, explaining the persona model better than most.

The rest of the book covers how to create interfaces for those personas, avoiding long lectures on typography in favor of thinking of the design holistically from the per The main thesis of the book, which is that the ultimate success of interaction design is how well it helps users accomplish their goals, is both obviously true but also lacking in many other design books. The rest of the book covers how to create interfaces for those personas, avoiding long lectures on typography in favor of thinking of the design holistically from the perspective of a new, intermediate, or expert user.

The book does a good job approaching design from a broad perspective as well as giving helpful advice for small granular details such as the usefulness of a toolbar versus a menu.

But the writing is pretty dense which combines with the length to make a book that's hard to read straight through. It's broken into three distinct parts so it might be better to consider it three books bound together. And ultimately, that's my real complaint with this book: there's two or three books in here that could have been best-in-class on their own with more editing and refining.

All told, this book deserves a place on your bookshelf because it's hard to find a better book on some of its topics. But unfortunately, it left me wishing someone would write those better books.

On one hand, it is thorough and well composed, giving an overview of almost every common UI widget out there. On the other hand, it describes UI widgets. And ultimately, that's my real complaint with this book: there's two or three books in here that could have been best-in-class on their own with more editing and refining.

All told, this book deserves a place on your bookshelf because it's hard to find a better book on some of its topics.

About Face 3: the essentials of interaction design

But unfortunately, it left me wishing someone would write those better books. On one hand, it is thorough and well composed, giving an overview of almost every common UI widget out there.

On the other hand, it describes UI widgets. And a UI widget does not make a UX, no matter how beautifully it is laid out. And as someone who has used and suffered through bad UI, I don't think I'm learning anything from tips like "don't overuse dialog boxes.Definitely need this book when I'm designing some GUI thingys down the road.. You'll learn the principles of good product behavior and gain an understanding of Cooper's Goal-Directed Design method, which involves everything from conducting user research to defining your product using personas and scenarios.

Designing for the Digital Age has a lot of grea About Face 3 is an extremely useful text on interaction design, mostly on the theoretical and historical side. He makes plenty of valid points and I think he's more right than wrong, but if you're looking for a book that weighs pros and cons, look elsewhere.

Feb 22, Tom Panning rated it liked it This is an opinionated "bible" or "end-all be-all" style of book.

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